As you know, Civil 3D is built on top of Map 3D (which in turn is built on AutoCAD). This gives us the benefit of a comprehensive mapping platform, inside Civil 3D. From my experiences, this is almost never used. Even my uses are limited to importing shape files or dgns, and querying basic data.
In order to start out, you will need a small library of GIS data. In Texas, I mine my data from the Texas Natural Resources Information System (TNRIS). For a vicinity map, I only need the Transportation data (at this time, it is in StratMap version 2). I download and extract the file to a temp directory.
Once I have the file, I can go to Civil 3D, and type "mapimport", navigate to and select the .shp files I just extracted.
Since my template is already setup with a coordinate system, I don't have to set that. I change the drawing layer to 0 and the under Data column, I click the ellipses and select Stratmap. Stratmap is not the default, it's not even in the file I'm importing. I copied the original data from an earlier county file, and just renamed it Stratmap. This way, all data is the same, and it helps work across other features (as you will see).
Once I click OK, the shape file is processed and the linework for the center of the streets and roads is inserted into the drawing, complete with object data that I need.
I can now save this drawing into my library, named as the county of which I downloaded (in this case, Smith county). I will need to close the file, or I won't be able to open it for data access later.
In order to locate my property, I have to xref in the survey base. Sometimes, the surveyor doesn't use state plane coordinates, so in those cases, I use Google Earth to locate my site, and import an image of the location for reference. Once I know where I am in the world, I insert my Vicinity Map Outline block, shown on the left here. This block has two borders that do not plot. The outer border is the limits of the cover sheet map, and the inner is the typical sheet map size. The pointer is also part of this block. I made it dynamic, so that I can stretch or flip the pointer.
This is the outcome of that query. Notice how the roads go past the limits. If I had used a regular window selection, it would have trimmed the line work well within the box, and possibly not shown some of the lines at all, if they were defined as long polylines (sometimes the railroads are done like that).
This is what my finished vicinity map looks like. I added the annotation, I flipped and stretched the location label out of the way. I also trimmed the linework crossing the border, just for my own satisfaction. And for the final touch, I drew in the property lines and hatched it. Now, this drawing will be ready for referencing into my sheet files.